Project 2 Start
Schedule
- The first week I will be blocking out the colors for each prop and getting them into Unreal to test the hand painted style with post processing effects to make sure they display correctly.
- The second week I will continue to texture the props on the right side of the reference to completion.
- The third week I will texture the props on the left side of the reference to completion.
- The fourth week I will be updating the lighting in Unreal with the finished assets and picking up any final texture tweaks
For the texturing I will be going for the World of Warcraft hand-painted style. I won't be doing the exaggerated proportions of World of Warcraft because I want to keep to the concept art as much as possible, which is posted below.
And here are some references for the painted style.
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