Monday, September 30, 2024
Thursday, September 26, 2024
Monday, September 23, 2024
Thursday, September 19, 2024
Monday, September 16, 2024
Thursday, September 12, 2024
Sunday, September 8, 2024
Thursday, September 5, 2024
Week 2 Thumbnails
For these week we worked on thumbnails/silhouettes for the characters and hands that made it past the first round. My character design made it past the first round and Vee's hand made it past so I went with these to do thumbnails.
2D is not my strong suit so I did my best to get some of the ideas I had across. This are going to be based in the Arcane style so I was imagining either a fish monger character in the Zaun area or someone that would be in Silco's gang.
Monday, September 2, 2024
Minecraft Level
For this week we needed to create some textures for a Minecraft-like level. We also used two types of opacity settings, masked and translucent, in the materials for the different foliage types. I went about this in a different way than the videos and used a filter I had in substance painter that let me create dithering effects very quickly to get that pixelated look.
Final Delivery
For the final delivery I was working on making things seem more overgrown and doing some more set dressing. I replaced my bark texture with...

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This was my goal for this week per my schedule: The first week I will be blocking out the colors for each prop and getting them into Unre...