Sunday, September 8, 2024

Zbrush Head

 For this week we had to make a simple head in Zbrush. And I couldn't resist this as my reference.






Thursday, September 5, 2024

Week 2 Thumbnails

 For these week we worked on thumbnails/silhouettes for the characters and hands that made it past the first round. My character design made it past the first round and Vee's hand made it past so I went with these to do thumbnails. 

2D is not my strong suit so I did my best to get some of the ideas I had across. This are going to be based in the Arcane style so I was imagining either a fish monger character in the Zaun area or someone that would be in Silco's gang. 





Monday, September 2, 2024

Minecraft Level

 For this week we needed to create some textures for a Minecraft-like level. We also used two types of opacity settings, masked and translucent, in the materials for the different foliage types. I went about this in a different way than the videos and used a filter I had in substance painter that let me create dithering effects very quickly to get that pixelated look.







Artist Research